Rogue like skills with front line staying power, and the ability to throw spells around.Ĭons: Multiclass means less impressive high level skills / abilities, spells don't necessarily mix well.īreastplate or Halfplate with Medium Armor MasterĢ 5th War Caster (Replaced Defensive Duelist)Ĩ 20th +2 Int, Dungeon Delver/Lucky/Medium Armor Master/Mobile (Not sure which to take?)ĮK: Grease (with Firebolt = fire trap, lure enemy out with minor illusion then set them on fire)ĪT: Darkvision (8th Level Spell) (synergy with Darkness) Pros: High AC, Good offensive and utility abilities. ![]() ![]() Basically its a bit of jack-of-all-trades by maximizing the number of feats/ability score improvements I could take, and spreading skills out by multiclassing. I have been messing about with this for some time, been having fun trying to figure out different combinations. I am aware this is not a meta-max character, but if there any real problems or improvements to be made I am happy to hear them. Looking for general feedback if anyone sees any glaring holes in the build. This would mean I could be level 2 spell caster (5/3 rounded down is 1, and 4/3 rounded down is 1, for a total of 2) OR I add up all the levels to 9, then divide by 3 giving me level 3? ![]() Do you add up all the levels and THEN divide by 3 or do you do each class separate? Seeing how at one point I will be level 5 fighter and level 4 rogue. Question: Regarding the spells slots for the multi-class Eldritch Knight / Arcane Trickster.
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